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7-12 elite lords mobile heroes
7-12 elite lords mobile heroes






7-12 elite lords mobile heroes

In Pack 1, play through three Star Wars-themed tables: Star Wars Episode V: The Empire Strikes Back, Star Wars, and Boba Fett. Set in a galaxy far, far away, Star Wars Pinball lets you interact with the most iconic characters, and relive the greatest moments in the Star Wars universe. With all-new devastating Force powers and the ability to dual-wield lightsabers, Starkiller cuts a swath through deadly new enemies across exciting worlds from the Star Wars movies - all in his desperate search for answers to his past. The chase is on - Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller. In Star Wars: The Force Unleashed II, Starkiller is once again the pawn of Darth Vader - but instead of training his protégée as a ruthless assassin, the dark lord is attempting to clone his former apprentice in an attempt to create the Ultimate Sith warrior.

7-12 elite lords mobile heroes

In the sequel, Starkiller returns with over-the-top Force powers and embarks on a journey to discover his own identity and to reunite with his one true love, Juno Eclipse. In Star Wars: The Force Unleashed, the world was introduced to Darth Vader’s now fugitive apprentice, Starkiller - the unlikely hero who would ignite the flames of rebellion in a galaxy so desperately in need of a champion. So ultimately, ideally in a team MM does the objective + damage to enemy, Mage do CCs and also damage to enemy in the form of burst, Assassin flank/backstab/ambush and secure kills and also split push, Fighter can act as both an off-tank or secondary assassin if the team needs, Tank and Support, well are self-explanatory.The Star Wars Saga continues with Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest-selling Star Wars game ever created, which has sold more than seven million copies worldwide. Only difference is MM lack mobility while Assassins in general lacks basic attack DPS (except Natalia).

7-12 elite lords mobile heroes

Which is also why in some cases, MM is actually = Assassin in terms of power. For MM, their job is also to clear objectives like lord, turtle and tower etc, as well as providing a steady flow of damage output for the team.Īlso one thing, MM can also flank or backstab or ambush by coming late to war and catching opponents off guard so essentially MMs have weak mobility but has the same bursting potential of Assassins. For fighters, you're right they are off-tanks so they fill the role of sustain through the means of dealing damage. Generally Mages have the ability to cut down tank's health as well aside from having CC in their kit, while Assassins are hunters of support, mage, MM and fighter (early game only). If we put aside skill as a factor and everyone in the role has the same skills, during war this will be the table of who is weak and strong to who. May I also add this? Aside from these roles' function wise, there are also strength and weaknesses of each role. Generally a very good short tip for people who wish to start learning about roles and compositions. And for fun purpose I build tank items on Selena don't judge though! Blade Armor is good at certain moments at late game Building a Tanky build with Mage heroes? No no no. Go immediately to the crab and kill it for the additional goldĤth mistake is you're not helping in team fights.ĥth mistake is your build doesn't work on your heroes. Go to the Spinner and Spider and kill them Mostly if you're main heroes is Assassins, especially Gusion, and your lane is always Middle lane, then use this rotation : Either heal them or support them in killing enemies.ģrd mistake is you don't have a rotation. Support - Your job is to support all heroes. You have to take all the damage and kill anyone who wants to kill your team. Tank - The main job of tanks is to be the shield of all heroes. Your job is to kill any enemy Marksman, enemy Mage, and enemy Support.

7-12 elite lords mobile heroes

Mage - You have to aid close ranged heroes in battle. You have to assist close ranged heroes in fighting. Marksman - You have to be in the back of either Fighters, Assassins, and Tanks. And damage any enemies with fighter heroes. You have to damage enemies and kill enemies.Īssassin - in the frontlines. If there's no tank and there's a marksman or mage with you, you have to be like a tank. If you don't know what's positioning, then here it is.įighter - in the frontlines. If you want to practice new heroes, then play in Classic.Ģnd mistake is your positioning is really bad. No Account? Register xĪre you stuck at your Warrior or Elite or Master Rank? Well maybe you're making these mistakes:ġst mistake is that you're already training heroes on ranked games.

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7-12 elite lords mobile heroes